Do you know what happened in Roswell in 1947? Actually, nobody knows for sure (well, except some MiB officials). But, I’m sure, you’ve heard about UFO crash landing, shooting, explosions, experiments over captured aliens and the top-secret level of everything connected with the incident.
In
Alien Anarchy defense shooter you’ve got a chance to take a look at this situation from the other side. You will be piloting the spaceship and your head is hunted by the Earth soldiers. But
We Do You Play studio, the developers of this epic game, provided you with the arsenal of 12 deadly weapons. So, your destiny is in your hands. Load, aim, fire!
Now, while all the gaming community are waiting for the release of
Kingdom Rush: Frontiers, let’s remind how back in 2011 the product of
small Uruguay studio made a major breakthrough in the
tower defense standards and became the best game of the year.
Since the very first seconds of the game its graphics catch the player’s attention. The main menu depicts the scene of epic battle. Orcs are trying to break through the human defenses, but they are facing brave paladins, barbarians and archers. At the same time gargoyles’ air strike is countered by the wizards battle spells and dwarven rockets. This all inspires us to get to the action quicker.

Do you remember “Alice in Wonderland”? The massive marching armies of playing cards? It seems to be interesting to command such an army in a computer game, doesn’t it?
If your answer is positive, you’ll surely like
Cards Wars, recently released turn-based strategy. It features playing cards as soldiers. They fight for control over the provinces, like in Risk. But the game has a few extra dimensions, providing the unique experience for the player.
Do you like to play games? I’m sure you do, and it is likely that you played lots of them. For me, as a flash game developer, it is essential to know what’s new in this area, and I play much, too. And, most important, it’s fun!
Last summer I thought of creating a list of my favourite games. I reviewed some of them in the
GameGemsOrg blog and created
PlayGFG gaming portal to gather them all in one place (that site is constantly updated as I find another example of game design masterpiece). Currently there must be almost 200 games in the list. And another idea which came to me around the last New Year eve was to make a quiz game about these games, the real gems of the flash game development.
So, now I can proudly present
“Do You Know Flash Games?” quiz. The quiz appearance is inspired by “Who Want to be a Millionaire?” TV show. You still have 15 questions of growing difficulty, 4 answers and 3 lifelines. They are
50/50,
Ask the audience and
Change the question. But the game has additional features which can make it much more fun than the usual trivia quiz.
This year's winter lacks the proper winter weather. Instead of frost and snow the temperature is above zero and it rains almost everywhere in Europe and America. While we can't make it snowing outside our windows, we can do it on our computers! The nice relaxing winter game “Snow Tree” provides the snow charge to see, what the real winter should look like.
In this game we control the way the snowflakes are falling. By dragging the mouse on the screen we can create an air flow, which will carry them towards the desired direction. Thus, the real blizzard with various wind patterns: whirlwind, wakes, turbulence, can be started. But, while this process itself provides much fun, it is auxiliary to the main aim of the game.
Since the dawn of the mankind, war is the eternal companion of the civilization. Just remember the Egyptian war chariots, Roman legions, Crusades, various conquests and revolutions. This fact is reflected in the Age of War strategy game.
This game is the representative of another strategy sub-genre, let’s call it linear combat. There are two bases on the opposite sides of the screen. They produce units, which then attack the enemy base and all the enemy units they meet on their way. The player doesn’t control the army since it’s in the field. His functions are to define the troops building order, to place the turrets on the base and to use the special weapon.
Another successful flash game in the micro-world setting is Tentacle Wars strategy. It somehow implements the principle of sending the troops from your bases to conquer the enemies, but creatively alters it.
The colony of bacteria can stretch a tentacle, the length of which is determined by the colony's population. When the tentacle touches the enemy colony, the battle begins. The enemy can counter-attack sending his tentacle to stop yours. Both sides then will steadily loose their population, and the one who can stand the higher attrition, wins.
Do you remember the books you read in the childhood? I'm pretty sure at least one of them was about human-shaped letters who acted like humans. The flash game “The I of It” is quite like those stories, and, probably, it was one of the key factors of its success. Together with the creative level design, pleasant-to-hear narrator's voice and simple yet stylish graphics.
This is the story of unbelievable adventures of the letter I of the word It. The I's quest is to find his companion, letter t, in the world full of dangers, and find out why had t left.